A.T.F.

A.T.F.

ATF is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game. The fighter can be armed with a combination of cannon rounds , ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range. The display is a third-person view showing the player's ATF, which remains stationary on screen as...
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quick facts
Release date:1988
Publisher:Digital Integration Ltd.
Designer:Kevin Bezant, Ian Benyon

Publisher of A.T.F.

Digital Integration Ltd.
Digital Integration Ltd.

Frequently Asked Questions about A.T.F.

  • Q:
    Who is credited for designing the video game "A.T.F."?
  • A:
    Kevin Bezant and Ian Benyon created the game.
  • Q:
    When did the video game "A.T.F." premier?
  • A:
    "A.T.F." was first released in 1988.
  • Q:
    "A.T.F." is compatible with: which gaming platforms?
  • A:
    The video game is compatible with: Amstrad CPC, ZX Spectrum and Commodore 64.
  • Q:
    Which company publishes the game "A.T.F."?
  • A:
    Digital Integration Ltd. publishes the video game.
  • Q:
    Which player modes are included in the video game "A.T.F."?
  • A:
    "A.T.F." is a Single Player game.
A.T.F.
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