B-17 Bomber was a single-player game released by Mattel for their Intellivision console in 1982. The game required the Intellivoice module. The object of the game was to earn points by bombing targets displayed on a map that represented continental Europe and the surrounding seas. There were four categories of targets: Bombing one's own territory resulted in an estimated score of -200 points. The keypad overlay for this game, like those of many of the more complex Intellivision games, was essential. It provided the player with convenient access to various important screens: Before each... mission, the player would select the number of bombs to load onto the aircraft, a B-17 Flying Fortress. This number could be any integer between 0 and 17. Unfortunately, each bomb added to the aircraft offset a few hundred gallons of fuel capacity, so that an aircraft loaded with more than 10 bombs could reach only coastal targets, while an aircraft laden with its full complement of bombs could barely cross the English Channel. Therefore, a competent player would typically choose to load the aircraft with between two and five bombs.
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