C-evo is a free turn-based strategy computer game written in Delphi, with the majority of design and programming done by Steffen Gerlach. The source code is in the public domain, but the graphics are freeware. C-evo is based on Sid Meier's Civilization II, but with the aim of correcting design mistakes by implementing six design principles which correct the game itself and strengthen its weak artificial intelligence. C-evo is an empire building game, dealing with the history of humans from antiquity into the future. This includes aspects of exploration and expansion, war and diplomacy,... cultivation and pollution, industry and agriculture, research and administration. Players must constantly make decisions such as whether and where to build cities, roads, irrigation, fortresses, and whether to form an alliance with a neighboring country or risk attacking it, and whether to devote scarce resources to education/research/production, warfare, or the well-being of the populace. A successful player manages to find a balance among these choices.
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| Release date: | May 21, 2006 |
| Designer: | Steffen Gerlach |