F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulator first released in 1985 by MicroProse and is the first in the F-15 Strike Eagle series comprising also the sequels F-15 Strike Eagle II and F-15 Strike Eagle III. It was published for the Amstrad CPC in 1986 and ZX Spectrum in 1987. The game was noteworthy for employing 3D wireframe graphics. The game won the "Action game of the Year" in Computer Gaming World's 1985 reader poll, and sold over 1.5 million copies. Jane's F-15 was published in 1998 and is sometimes referred to as Strike Eagle IV but has no connection to the three... earlier games. The game begins when the player selects Libya , the Persian Gulf, or Vietnam as a mission theater. Play then begins from the cockpit of an F-15 already in flight and armed with a variety of missiles, bombs, drop tanks, flares and chaff. The player flies plane in combat to bomb various targets including a "primary" and "secondary" target while also engaging in air-to-air combat with enemy fighters. The game ends when either the player's plane is destroyed or when the player returns to base.
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| Release date: | 1985 |
| Publisher: | MicroProse |
| Designer: | Sid Meier |