FlatOut 2 is a racing video game developed by Bugbear Entertainment and published by Empire Interactive and Vivendi Universal Games. It is the sequel to the 2004-2005 release FlatOut. This game is themed more on the street racing/import tuner scene than its predecessor. Another notable change is the tire grip; players can now take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race and street. It was first released in Russia on June 29, 2006, then in Europe on June 30, 2006. The North American version was released August 1, 2006.... On October 3, 2008, A Mac OS X version was released by Virtual Programming. The ragdoll physics in the sequel have been greatly updated. During the race, the driver may be thrown out of the car if slammed into a wall at a high speed. In the numerous Stunt minigames the goal is to shoot yourself out of the car and complete objectives like knocking down a set of bowling pins, hitting the designated spots on a dartboard, score a field goal or fly through flaming hoops.
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