G.I. Joe: The Atlantis Factor is the title of a NES video game developed by KID and published by Capcom in the United States in 1992. The game is a sequel to the G.I. Joe video game released for the NES by Taxan in 1991. Cobra Commander somehow survived the last time he fought the G.I. Joe Team. This time he has raised the ancient island of Atlantis from the ocean depths, and is using it as a base. With a nearly indestructible army, and powerful space weapons, the power-crazed Cobra is plotting to use the long lost powers of the Atlanteans in their bid to rule the world. The game's format is... similar to that of Capcom's Bionic Commando series, with an overhead map of the various sub-stages, and bosses located at Cobra bases sprinkled throughout the game. Advance through the lethal mazes of Cobra's weapons complex, battling soldiers, gunships, laser orbs, and skin-shredding birds of prey. Infiltrate secret storerooms where Cobra Commander carries out his deadly schemes. At each level, find an ally of even greater strength and skill to join your combat team. Cobra Commander is the final boss at the end of the game once again.
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