Sutte Hakkun is a 1997 action puzzle game featuring a character of the same name developed by Indieszero with Nintendo R&D2 and published by Nintendo for the Super Famicom's add-on, the Satellaview, datacasting on November 2, 1997, and three sequels involving new puzzles were released from 1998 to 1999. The game was never released outside of Japan. In response to the significant decrease in the number of original games presented over Satellaview's "Super Famicom Hour" data broadcast in 1996, Nintendo began the "Monthly Game Event" series in 1997, where a new game would be broadcast each... month for the Super Famicom. However, many of these were rehashes of older games such as Dr. Mario and F-Zero. The intricate puzzles and user-friendly tutorial made Sutte Hakkun considered by most Satellaview consumers in Japan one of the most popular games ever released for the Satellaview. The game was produced by Masayuki Uemura, composed by Akito Nakatsuka, designed by Nobuaki Tanaka, directed by Masayu Nakata, and programmed by Keiji Hara.
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