Maniac Mansion is a 1987 graphic adventure game developed and published by Lucasfilm Games. Initially released for the Commodore 64 and Apple II, it was Lucasfilm's foray into publishing. The game follows teenager Dave Miller as he ventures into a mansion and attempts to rescue his girlfriend from an evil mad scientist, whose family has been controlled by a sentient meteor that crashed near the mansion 20 years earlier. The game was conceived in 1985 by Ron Gilbert and Gary Winnick, who based the story on horror film and B movie clichés with humorous elements. The pair... based the game's characters on people they knew and characters from movies, comics, and horror magazines. The developers based the mansion's design on the Main House at Skywalker Ranch, outlining the map and pathways prior to programming. In Maniac Mansion, the player uses a point-and-click interface to guide Dave and two of his friends through the mansion, avoiding its dangerous inhabitants and solving puzzles. This interface was born out of the designers' desire to improve on contemporary text parser-based graphical adventure games seen in most Sierra Entertainment adventure titles.
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| Release date: | October 1987 |
| Publisher: | LucasArts, Jaleco |
| Designer: | Ron Gilbert, Gary Winnick |