Metal Arms: Glitch in the System is a third-person shooter developed by Swingin' Ape Studios. It was published by Vivendi Universal in November 2003 for... See Full Description
Metal Arms: Glitch in the System is a third-person shooter developed by Swingin' Ape Studios. It was published by Vivendi Universal in November 2003 for the Nintendo GameCube, PlayStation 2 and Xbox. It...
Set to the backdrop of a distant universe inhabited exclusively by robots, Glitch is on an adventure to save his home planet Iron Star from the evil General Corrosive and his various mechanical minions. You take control of the colorful machine -- think of him as a mini-mech -- who seems innocent enough but in actuality is armed to the teeth with various weapons and unique abilities. The setup results in an experience that approaches perpetual carnage, and it's all paced along and broken apart by some witty banter, too. But the real draw is the character's ability to sneak up behind robot foes equipped with open rear data panels and hack into and take control of them. Add to that split-screen multiplayer battles, and you've got total robot destruction, third-person-shooter-style.
Though its balance is a little questionable at times, Metal Arms has quietly come onto the scene to offer one of the most visceral and most satisfying shooting experiences in quite a while.
Looks great, plays well, but is fairly typical of the action/arcade genre.
A surprisingly well-made action-shooter with a lot of heart. The game successfully merges a light-hearted storyline with some seriously intense combat, a good measure of strategy and a fun multiplayer mode. Oh, and the weapons in this title are downright
Audio/VideoHDTV 480p, In-Game Dolby Digital
Memory4 blocks
ModesDeathmatch, Full Mission Single-Player, Simultaneous, Story, Versus
Xbox 360 CompatibleYes