Pandemic Studios was founded as an independent developer in 1998, it became an Electronic Arts-owned developer from 2007 to 2009, when it was officially closed. It was an Australian and American video game developer with offices in Brisbane, Australia and Los Angeles, California. Notable titles include Full Spectrum Warrior, Star Wars: Battlefront, Destroy All Humans!, Mercenaries: Playground of Destruction and The Saboteur. The company's president was Josh Resnick and its CEO was Andrew Goldman — both formerly worked at Activision, and Pandemic was founded with an equity investment by... Activision in 1998. Pandemic's first two games, Battlezone II and Dark Reign 2, were both sequels to Activision games. In 2000, Pandemic opened a satellite studio in the Brisbane suburb of Fortitude Valley. The first project was Army Men: RTS, a console RTS game using the Dark Reign 2 engine. The studio later developed Destroy All Humans!. In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood.
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