Quazal Technologies is a private company founded in 1998. Once backed by institutional investors, it is now fully owned by its management team following a management buyout in July 2008. Quazal provides game-related hosting services and on-line networking and matchmaking middleware for multiplayer games. Its products are used by game publishers and developers all over the world. On November 4, 2010 GameSpot reported that Quazal Technologies was bought by Ubisoft. Quazal was constructed from two words: "Quetzalcóatl", the Mesoamerican featured serpent god who, they believed, created... mankind; and "Quasar", a massive celestial object emitting exceptionally large amounts of energy. In 1998, Quazal introduced their networking SDK, Net-Z, which abstracts the traditional packet/socket paradigm for game developers. In particular, its patented, network-aware, C++ objects can be programmed to automatically synchronize themselves. Syncsim, an extension to Net-Z, provides synchronized simulation capabilities. In 2004, Quazal introduced the Rendez-Vous SDK. Rendez-Vous is a cross-platform lobby for on-line games.
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