Super Paper Mario is a 2007 platformrole-playing video game developed by Intelligent Systems and published by Nintendo for the Wii video game console. Super Paper Mario is the third game in the Paper Mario series of Mario role-playing games. Super Paper Mario departs from the gameplay introduced in earlier Paper Mario titles, with a heavier focus on platforming. In 2011, the game has been re-issued as a Nintendo Selects title. Super Paper Mario is a platformer with role-playing video game elements. The player moves through a series of levels, where he explores various landscapes, fights... enemies, and solves puzzles. The game is divided into 32 levels within eight chapters, each of which takes place in a unique location, or "dimension". The main objective is to collect the eight Pure Hearts, one in each chapter, which is used to gain access to the next. Each area is joined to a central hub, a town called Flipside. The majority of gameplay is in 2D. Early in the game, Mario is given the ability to "flip" into 3D. By doing so, the perspective shifts and the 2D level rotates to reveal a hidden z-axis, placing Mario in a 3D environment.
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| Release date: | April 9, 2007 |
| Publisher: | Nintendo |
| Designer: | Satoru Iwata |